name = Nightmare front
preview = nightmare_preview.bmp
dir = Nightmare
model = arm3.gmf
type = extenders
base = Component
passthru = arm3_display
description = I'm trying to think, but nothing happens!
hitpoints = 12000
damagesounds = sounds\titanium_hit.wav,sounds\titanium_hit2.wav
fracture = 100
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 2